GraphicsBlast

The Basics Tutorial Series

This tutorial series covers the basics of drawing graphics. Coming into this series, I assume you can already program, but we'll cover pretty much everything beyond that.

This series will cover topics ranging from setting up a window, to drawing and animating models, to lighting and shadows. By the end, you should have a good feeling for how graphics programming is done, you should understand all the key concepts involved, and feel comfortable to imagine and implement your own visual effects.


Let's make this easy.

Just tell me what you use, and I'll adjust the lessons for you.

All the code should be completely cross-platform, I only ask which operating system so I can tailor the lessons to you.

Language
C++
Python
JavaScript
Platform
Windows
Linux
IDE
Command Line
Note: More choices on the way soon!


Select a lesson